In this part of the guide, I am going to cover the Oni
models available to Asami as hires and summons. In a later part, I will cover
models outside of the Oni characteristic. As always, I welcome all feedback and comments - questions get me all kinds of excited because I love talking about this crazy ass game we all love!
Totems
Who's a cheeky little demon? |
Amanjaku (3ss) – Asami’s
thematic totem, this little fella is packed full of character and provides a
range of purposes on the board. DF 6
is delicious, as is his WK and Cg of 6. Insignificant as
expected, but with Disguised and Manipulative 13, he hangs around longer
than he ought to.
He provides two attach actions:
(1) Trickster’s Claws – (Mi 5 Ma, Rst Df) – 1/2/3 damage spread. The kicker here is that he gains a bonus to his damage track equal to the VP your opponent has (max +2). Having your totem dishing out min 3 damage is just lovely J
(1) Trickster’s Claws – (Mi 5 Ma, Rst Df) – 1/2/3 damage spread. The kicker here is that he gains a bonus to his damage track equal to the VP your opponent has (max +2). Having your totem dishing out min 3 damage is just lovely J
(1) A Taste Of Life –
(Ca 5, Tn 14, Rst WP, Rg 6) – select a Condition on the target and increase
the value by 1. The high target number and low cast value discourages you using
it on an opponent, but this is handy in a pinch if you need to give one of
Asami’s summons another turn of life.
Tactical Action:
(0) Onwards Into
Night – Ca 5 Tn 10Cr – Until the end of the Turn, Sh Attack Actions that
target models within 6A suffer a negative. Extremely helpful against shooting
crews by providing models with a little bit of protection as they shuffle up
the board.
Overall: If I am
taking a totem into the match, then it is this fella. I can see the appeal in
the Kamatachi, but this guy just provides so much for the crew that he is hard
to go past. Take him, love him and embrace the look on your opponent’s face
when you tell them he has hit for min 3 damage.